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The One Man MMO Project
The story of a lone developer's quest to build an online world :: MMO programming, design, and industry commentary
Miranda Today
By Robert Basler on 2016-11-16 00:49:45
Homepage: email:one at onemanmmo dot com

Miranda's map is gigantic for an RTS. Before I had the shroud in-game and because the camera drone moves very fast, you could move the camera drone from one side of the map to the other in about 5 minutes. The map felt huge. But with the shroud, players can only explore at the speed of their fastest unit. It now takes time to discover and explore Miranda's mountains and valleys and plains. Players starting out will find that the amount of the map they can explore is limited - at least initially. With only a few players online, Miranda's current 20x20KM map is enormous and is not as densely populated with things of interest as I'd like, so here's a map to help players this weekend find some of the things Miranda currently has to offer.

[Miranda Today.]

Players will probably want to set up a base near the vendors fairly early in the game to gain access to additional components and to sell extra ones. (Once players have discovered a vendor, they only need to move the camera drone to it to access the vendor's wares.) There is currently only one vendor per faction, eventually additional vendors will be spread throughout the map, carry different inventories and accept different components.

Players should be wary of placing their bases on areas where the contour lines on the map are closely spaced. Close contour lines indicate hilly areas where players may find it difficult or impossible to successfully place buildings. Later in the game, more advanced buildings provide higher foundations and can be placed on steeper terrain.

The plan for All Access is to both increase the density of interesting places, and expand Miranda's world to 300x300KM.

By Luke Thorne on 2016-11-16 14:43:32
Homepage: email:lukeypukey36 at gmail dot com
Awesome can't wait for this weekend! :)
By Dondergod on 2016-11-18 14:41:07
Homepage: email:
Is it an idea to set up a discord channel? It's free and could help a great deal to build up the community. As well as make it easier to communicate the bugs we find and such.

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