Maybe you read my tweet that I'm building a dynamic weather system, so you're probably wondering "Is he EVER going to finish this thing? How long can this go on?" Well, it's super-cool-looking, so there.
The whole thing came about because I was playing with GIMP to do the color correction for the biomes when I accidentally created an awesome looking screenshot that I just couldn't not put in the game. All I needed to make it work was a scheduler and a map to control where and when the effect occurs. Since I was in there anyway, I made it support all of the weather effects that were already in the game but were turned off because I didn't have anything to control them. Miranda now has a five hour day. The dynamic weather system also controls the sky.
Effects include a dust storm, an ion storm, super-hot weather and a fancier cloud shadow system. If you're looking for them, right now they only occur in the white area except for the cloud shadows which work everywhere. I'll add weather effects to the other areas in some happy future where I have tons of free time.
I meant to finish QA-ing this tonight, but instead I watched Deadpool 2. The world needs more R rated superhero movies.
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